Emma_Eunjung wrote: »I've had fights with DKs go on forever like that... but why is that a problem? All your video shows me is that you and the other guy were evenly balanced.
Maybe the other player should post a thread begging for Scales to be nerfed so that he can Overload you in one shot! Is that the kind of fight you want?
GreenSoup2HoT wrote: »From the footage, it doesn't look like healing or shield's are the problem. It's resource sustain.
wings as in scales? no, it does not need a nerf. it was nerfed once already, it does not need a second.
in regards to the damage shield issue, yes it is indeed an issue. I have seen sorcerers CONSISTENTLY pull up 18-20K shields/shield stacks while still maintaining high offensive capability and seemingly never run out of mana, it would take entire groups or someone around the level of Sypher to kill them. However, the issue lies with the way resources are done in this game.
Of course someone is going to be able to constantly pull up damage shields when mana pools can go up to 30-40K and resource regain can be brought to the mid 2Ks-3Ks, im not even putting heavy attacks or potions into the mix; and the fact that hardened ward scales off of mana is the reason a sorcerer is able to do what he or she can do, having powerful shields AND offense at the same time. Do I want sorcerers nerfed? No, we do not need nerfs; instead the way resources work in this game needs to be looked at. I personally think soft caps should return; but that is just my opinion. Many people think constant damage shield stack/spam is a good thing, and they have the right to have that opinion, i just simply disagree with the majority in this issue.
'hardened ward is the problem' lmao. He couldn't kill you either.
wings as in scales? no, it does not need a nerf. it was nerfed once already, it does not need a second.
in regards to the damage shield issue, yes it is indeed an issue. I have seen sorcerers CONSISTENTLY pull up 18-20K shields/shield stacks while still maintaining high offensive capability and seemingly never run out of mana, it would take entire groups or someone around the level of Sypher to kill them. However, the issue lies with the way resources are done in this game.
Of course someone is going to be able to constantly pull up damage shields when mana pools can go up to 30-40K and resource regain can be brought to the mid 2Ks-3Ks......
'hardened ward is the problem' lmao. He couldn't kill you either.
Read the input. He couldn't kill me because every other attack was him using Hardened Ward. He never fully committed to killing me before putting Hardened back on. Unlike other sorcs, who do actually use abilities to kill me.
Sallington wrote: »Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!"
Forestd16b14_ESO wrote: »Said it once saying it again.
Shields just need to be brung into the major/minor system.
Ya know what if sustain is such a problem for everyone that people are saying nerf this nerf that I can't insta kill him, Increase the damage table for all classes except Night blades since they don't need to sustain in a fight they avoid damage. That way every one can pop their jolly's about not being bogged down in combat & nightblades can still be the same prancing baster ds.
Emma_Eunjung wrote: »Forestd16b14_ESO wrote: »Said it once saying it again.
Shields just need to be brung into the major/minor system.
I would be fine with this if they ALSO got rid of the Battle Spirit 50% shield nerf.
Emma_Eunjung wrote: »Forestd16b14_ESO wrote: »Said it once saying it again.
Shields just need to be brung into the major/minor system.
I would be fine with this if they ALSO got rid of the Battle Spirit 50% shield nerf.
I've had several 20 minute fights on my Dragon (Argonian DK) vs Sorcs. At the end, the draw, my damage recap would look something like 1.5 million dmg done. 1.2 million absorbed.
I won't even fight a sorc on my magicka NB anymore. Most likely it will be a stressful never ending battle. Avoid the sorc burst and hope they get over confident and don't re-Ward after every cast.
GreenSoup2HoT wrote: »From the footage, it doesn't look like healing or shield's are the problem. It's resource sustain.